3dsmax lightmap small tutorial · 1. When you finish uvw your model save it to. · 2. Create new uvw and change it to channel 2. · 3. hit (0) to. The objects in an OBJ file are defined by polygon faces and normals, curves, texture maps, and surfaces. OBJ is a vector file, which makes the. This will be quicker and simpler, than to mess with the 3ds Max spherical environment. Do not forget to flip the spehere's normals, so the camera does not look.
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Autodesk 3ds max tutorial - Edit Poly- Show Normals - Flipping Normals
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